![]() Attribute scores for most characters range from 1 to 100, where normal human ability is Typical (6), and peak (non-superheroic) human ability is Excellent (20). Players sometimes refer to this set of attributes and the game system as a whole by the acronym "FASERIP". Psyche determines the success of tasks relating to willpower, psionics, and magic. Intuition determines the success of tasks relating to awareness, perception, and instinct. Reason determines the success of tasks relating to knowledge, puzzle-solving, and advanced technology. It also determines how long a character can fight and how fast a character can move at top speed. ![]() Strength determines damage inflicted by hand-to-hand attacks, grappling, or lifting and breaking heavy objects.Įndurance determines resistance to physical damage (e.g., poison, disease, death). The attribute used determines which column to use different tasks map to different attributes.Īll characters have seven basic attributes:įighting determines hit probability in and defense against hand-to-hand attacks.Īgility determines hit probability in and defense against ranged attacks, feats of agility vs. Players resolve most game situations by rolling percentile dice and comparing the results against a column of the colorful "Universal Results Table". ![]() TSR published an expanded edition, Marvel Superheroes Advanced Game in 1986. ![]() The game was designed to be easily understood, and this apprach proved popular. The game lets players assume the roles of Marvel superheroes such as Spider-Man, Daredevil, Hulk, Captain America, the Fantastic Four, and the X-Men. Marvel Super Heroes ( MSH) is a licensed role playing game set in the Marvel Universe, first published by TSR in 1984. Original 1984 edition, cover art by John Romita Jr. ![]()
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